<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-6127132400597215190.post701898030763441914..comments</id><updated>2011-05-16T11:45:10.313-07:00</updated><category term='gadgets'/><category term='BlockZombies'/><category term='graphics'/><category term='HLSL'/><category term='XBLIG'/><category term='WP7'/><category term='music'/><category term='XML'/><category term='art'/><category term='game'/><category term='XNA'/><category term='networking'/><category term='Tunescape'/><category term='C#'/><category term='ld48'/><category term='unmanaged'/><category term='audio'/><category term='game design'/><category term='water'/><category term='TV3D'/><category term='wireless'/><category term='terrain'/><category term='Android'/><category term='WPF'/><category term='vista'/><category term='KFF'/><title type='text'>Comments on Nostatic Software Dev Blog: A TV3D ArcBall implementation</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog.nostatic.org/feeds/701898030763441914/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/701898030763441914/comments/default'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/07/tv3d-arcball-implementation.html'/><author><name>Mike</name><uri>http://www.blogger.com/profile/13599208082890099005</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_1eC00ALSHt4/TQadQYzk0dI/AAAAAAAAFyY/KozsMa89wKA/S220/AvatarRetro2.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-3160910620896966905</id><published>2007-08-27T15:36:00.000-07:00</published><updated>2007-08-27T15:36:00.000-07:00</updated><title type='text'>You're taking the dot product of the start vector ...</title><content type='html'>You're taking the dot product of the start vector and the current vector, and assigning it directly to angle.  Shouldn't angle get the inverse cosine of the dot product instead?  Dot product returns the &lt;I&gt;cosine&lt;/I&gt; of the angle between vectors, not the angle.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/701898030763441914/comments/default/3160910620896966905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/701898030763441914/comments/default/3160910620896966905'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/07/tv3d-arcball-implementation.html?showComment=1188254160000#c3160910620896966905' title=''/><author><name>Martoon</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/07/tv3d-arcball-implementation.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-701898030763441914' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/701898030763441914' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1014000876'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.displayTime' value='August 27, 2007 3:36 PM'/></entry></feed>
