<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-6127132400597215190.post8363294496630438634..comments</id><updated>2010-07-29T03:04:53.322-07:00</updated><title type='text'>Comments on Mike's Code Blog: 3D Landscape Rendering With Texture Splatting</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog.nostatic.org/feeds/8363294496630438634/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html'/><author><name>Mike</name><uri>http://www.blogger.com/profile/13599208082890099005</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-2387629805730971802</id><published>2010-07-29T03:04:53.322-07:00</published><updated>2010-07-29T03:04:53.322-07:00</updated><title type='text'>I do architectural renderings, and we do some terr...</title><content type='html'>I do architectural renderings, and we do some terrain mapping for larger landscaped areas. However for still images (not animations) its much faster for us to add grass and trees as photoshopped layers.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/2387629805730971802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/2387629805730971802'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1280397893322#c2387629805730971802' title=''/><author><name>William</name><uri>http://www.88renders.com</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-9042543921329683591</id><published>2009-12-16T05:03:37.127-08:00</published><updated>2009-12-16T05:03:37.127-08:00</updated><title type='text'>very Interesting article keep posting</title><content type='html'>very Interesting article keep posting</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/9042543921329683591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/9042543921329683591'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1260968617127#c9042543921329683591' title=''/><author><name>varc</name><uri>http://www.varc.eu</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-454885707051399268</id><published>2009-09-03T15:32:33.117-07:00</published><updated>2009-09-03T15:32:33.117-07:00</updated><title type='text'>nice stuff</title><content type='html'>nice stuff</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/454885707051399268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/454885707051399268'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1252017153117#c454885707051399268' title=''/><author><name>info</name><uri>http://www.blogger.com/profile/11183671048500088807</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-4575484306998164524</id><published>2009-06-09T06:24:08.864-07:00</published><updated>2009-06-09T06:24:08.864-07:00</updated><title type='text'>Great tutorial,

could you maybe post some example...</title><content type='html'>Great tutorial,&lt;br /&gt;&lt;br /&gt;could you maybe post some example code how to achieve this easily in truevision3D? That would be greatly appreciated!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/4575484306998164524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/4575484306998164524'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1244553848864#c4575484306998164524' title=''/><author><name>Yorgo Van Sanden</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-2944409041783149221</id><published>2009-03-18T05:13:00.000-07:00</published><updated>2009-03-18T05:13:00.000-07:00</updated><title type='text'>very nice work!</title><content type='html'>very nice work!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/2944409041783149221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/2944409041783149221'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1237378380000#c2944409041783149221' title=''/><author><name>co.creations</name><uri>http://www.cocreations.gr</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-1038677793394024023</id><published>2008-12-24T12:47:00.000-08:00</published><updated>2008-12-24T12:47:00.000-08:00</updated><title type='text'>Thats what i was looking for,mipmapping.Thanks.PS....</title><content type='html'>Thats what i was looking for,mipmapping.Thanks.&lt;BR/&gt;PS.Is there any chance you will ever make a 3d cloud tutorial?I find it hard to make a random cloud generator.The documentation the net isnt enough either.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/1038677793394024023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/1038677793394024023'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1230151620000#c1038677793394024023' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-7312353886539336892</id><published>2008-12-23T15:00:00.000-08:00</published><updated>2008-12-23T15:00:00.000-08:00</updated><title type='text'>You are probably thinking of level-of-detail (LOD)...</title><content type='html'>You are probably thinking of level-of-detail (LOD). From a texture perspective, this is generally achieved using &lt;A HREF="http://en.wikipedia.org/wiki/Mipmap" REL="nofollow"&gt;mipmaps&lt;/A&gt;, although that has as much to do with reducing aliasing as it does with performance.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/7312353886539336892'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/7312353886539336892'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1230073200000#c7312353886539336892' title=''/><author><name>Mike</name><uri>http://www.blogger.com/profile/13599208082890099005</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10796613826403701185'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-7562682456991155561</id><published>2008-12-22T21:51:00.000-08:00</published><updated>2008-12-22T21:51:00.000-08:00</updated><title type='text'>Hm,i see.Is there a method that loads a 'dummy',lo...</title><content type='html'>Hm,i see.&lt;BR/&gt;Is there a method that loads a 'dummy',low-res version of a texture if the camera is too far from it than a specified distance?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/7562682456991155561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/7562682456991155561'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1230011460000#c7562682456991155561' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-8889085840231442027</id><published>2008-12-22T12:30:00.000-08:00</published><updated>2008-12-22T12:30:00.000-08:00</updated><title type='text'>All of the textures are rendered all of the time. ...</title><content type='html'>All of the textures are rendered all of the time. The key is that you are rendering textures at two detail levels - a primary texture that is stretched over the entire terrain, and the splat textures that are tiled over the terrain at a much more "close-up" friendly resolution.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/8889085840231442027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/8889085840231442027'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1229977800000#c8889085840231442027' title=''/><author><name>Mike</name><uri>http://www.blogger.com/profile/13599208082890099005</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10796613826403701185'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-404473370563318576</id><published>2008-12-22T07:46:00.000-08:00</published><updated>2008-12-22T07:46:00.000-08:00</updated><title type='text'>Dude,i still dont get why texture splatting is a w...</title><content type='html'>Dude,i still dont get why texture splatting is a way to add detail to you terrain but still keep it fast.&lt;BR/&gt;Do you mean you load the 'splat textures' only when the camera is closer to the terrain than the specified distance?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/404473370563318576'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/404473370563318576'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1229960760000#c404473370563318576' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-2944635264837421350</id><published>2008-10-06T20:12:00.000-07:00</published><updated>2008-10-06T20:12:00.000-07:00</updated><title type='text'>Great.. Very artistic.. Hi, i find your blog very ...</title><content type='html'>Great.. Very artistic.. Hi, i find your blog very cool, would you mind if we can link our blog? I already link your blog to my site @ http://architects-rendering.blogspot.com/&lt;BR/&gt;Hoping for link exchange.. Please use this URL: http://www.lazyanimation.com&lt;BR/&gt;Title: 3D Architectural Rendering</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/2944635264837421350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/2944635264837421350'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1223349120000#c2944635264837421350' title=''/><author><name>LazyAnimation</name><uri>http://www.lazyanimation.com</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-7358474561367059438</id><published>2008-07-30T09:08:00.000-07:00</published><updated>2008-07-30T09:08:00.000-07:00</updated><title type='text'>I use terragen, but not for generating landscapes ...</title><content type='html'>I use terragen, but not for generating landscapes to use programmatically. I've found L3DT to be better suited for that.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/7358474561367059438'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/7358474561367059438'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1217434080000#c7358474561367059438' title=''/><author><name>Mike</name><uri>http://www.blogger.com/profile/13599208082890099005</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10796613826403701185'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-159337997362093872</id><published>2008-07-30T03:16:00.000-07:00</published><updated>2008-07-30T03:16:00.000-07:00</updated><title type='text'>Intesting article</title><content type='html'>Intesting article</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/159337997362093872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/159337997362093872'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1217412960000#c159337997362093872' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-4584076304821644335</id><published>2008-07-30T03:15:00.000-07:00</published><updated>2008-07-30T03:15:00.000-07:00</updated><title type='text'>gret info... do you use terragen</title><content type='html'>gret info... do you use terragen</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/4584076304821644335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/4584076304821644335'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1217412900000#c4584076304821644335' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-8417829704435160706</id><published>2008-01-20T18:01:00.000-08:00</published><updated>2008-01-20T18:01:00.000-08:00</updated><title type='text'>Hi Mike,Great Article, I have an app running with ...</title><content type='html'>Hi Mike,&lt;BR/&gt;&lt;BR/&gt;Great Article, I have an app running with TV and have everything working except the terrain. I cannot get the terrain to load to save my life. Any advise would be greatly appreciated. chad701@yahoo.com</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/8417829704435160706'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/8417829704435160706'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1200880860000#c8417829704435160706' title=''/><author><name>Shackleton</name><uri>http://www.blogger.com/profile/17496629832586109235</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-126855312079326767</id><published>2008-01-09T09:29:00.000-08:00</published><updated>2008-01-09T09:29:00.000-08:00</updated><title type='text'>Nope - no WPF here. It is all done using the Truev...</title><content type='html'>Nope - no WPF here. It is all done using the Truevision 3D engine.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/126855312079326767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/126855312079326767'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1199899740000#c126855312079326767' title=''/><author><name>Mike</name><uri>http://www.blogger.com/profile/13599208082890099005</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10796613826403701185'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-5596739389723558512</id><published>2008-01-06T19:31:00.000-08:00</published><updated>2008-01-06T19:31:00.000-08:00</updated><title type='text'>Great article. You are not using WPF to draw the t...</title><content type='html'>Great article. You are not using WPF to draw the terrain are you?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/5596739389723558512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/5596739389723558512'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1199676660000#c5596739389723558512' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-6127132400597215190.post-3664445481800725161</id><published>2007-11-13T16:18:00.000-08:00</published><updated>2007-11-13T16:18:00.000-08:00</updated><title type='text'>Very nice article!</title><content type='html'>Very nice article!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/3664445481800725161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6127132400597215190/8363294496630438634/comments/default/3664445481800725161'/><link rel='alternate' type='text/html' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html?showComment=1194999480000#c3664445481800725161' title=''/><author><name>Raine</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.nostatic.org/2007/11/3d-landscape-rendering-with-texture.html' ref='tag:blogger.com,1999:blog-6127132400597215190.post-8363294496630438634' source='http://www.blogger.com/feeds/6127132400597215190/posts/default/8363294496630438634' type='text/html'/></entry></feed>