Monday, December 20, 2010
I inevitably ran out of time, but managed to at least submit a build before the deadline. Click the image above, or here to play it in your browser. Windows and Mac builds are available from the Observatory Ludum Dare page.
I'm happy with the intro and the way the art style turned out. Where I fell short was in the actual gameplay - I was only able to add a basic telescope control mechanic before time ran out.
Overall, though, I was able to accomplish quite a bit in a couple of short days. Working with Unity3D for the first time definitely hurt me, but the upside is that I know my way around it pretty well, now.