As part of putting together a playtest build of Block Zombies I took an initial shot at doing some box art. I'm going for something simple, but (hopefully) eye-catching.
Now that my core engine is in pretty good shape for now (stuff draws, objects move, collide and explode), I'm starting to work on the "game" part of my next game. That means adding content.
These are a few screenshots of what I've got so far.
Sherry has rediscovered her inner doodler and has been helping me with art assets for the platform game. Here's what she has so far for the main character: