Monday, October 6, 2008
I've been playing around with Microsoft's XNA recently. It is essentially a flavor of managed DirectX targeted specifically at gaming (both on Windows and the Xbox360).
Part of my current project involves auto-generation of cityscapes. Things are starting to shape up a bit, so I figured I would post a few screenshots.
I don't have an Xbox360 at the moment (I'm a happy PS3 owner), but I'm considering picking one up since you can build XNA projects for it and download and play them on the console.