Wednesday, January 4, 2012
Since making "Quiet, Please!" for Ludum Dare 22, I've taken some time to improve on it and add additional content. I was really happy with what I was able to accomplish in the 48hr time period, but I had a lot of ideas that I was not able to get to.
The biggest criticism of the compo version was its length. This updated version has new areas, new and improved puzzles, an intro and a lot more sound and art assets.
The new version of "Quiet, Please!" can be played in a web browser (Unity) here:
Quiet, Please! Post Compo Version
The original, 48hr entry is here.
Here are a few screenshots from the new version of the game: