Wednesday, January 12, 2011
Pixel Particle Decomposition and a New Enemy
Just I have models exploding in my 3D block engine, I now have 2D pixel decomposition in my pixel engine. I'm not sure if I'll keep the enemies exploding this way when they die, but it looks cool.
The new enemy is a polearm dude that you need to hit high or low depending on the posture he takes.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment