![Terrain Rendering](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjXNWE5521zUCs0Kr_KjMKaPY4REJRlYmrQyPhXqgh0tstQUak7WR0_COaW9xTJvqMqoiBBnG-1F8s7mxFmqq6B_h8mq8mY5UwISaPvIockenM4be1yNE4nc8e_zBrqwvRL-gbKTWTSb0/s640/BlockModels.jpg)
I am currently working on adding more details to my Block World environment. This will be done mostly through the use of what I am calling "Block Models" - meshes generated from a 3D cubic grid of "trixels".
I started with 16x16x16 grid and did a test to see how many I could render. Quite a few, it turns out.
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