Monday, October 4, 2010

Block Models

Terrain Rendering

I am currently working on adding more details to my Block World environment. This will be done mostly through the use of what I am calling "Block Models" - meshes generated from a 3D cubic grid of "trixels".

I started with 16x16x16 grid and did a test to see how many I could render. Quite a few, it turns out.

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